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Abstract--- In this paper we describe a new class of representations for real-valued parameters called Center of Mass Encoding (CoME). CoME is based on variable length strings, it is self-adaptive, and it permits the choice of the degree of redundancy of t ...
Let f be an integrable function on RN, a a point in RN and B a complex number. If the mean value of f on the sphere of centre a and radius r tends to B when r tends to 0, we show that the Fourier integral at a of f is summable to B in Cesàro means of order ...
A previous analysis of the average intensity and mean-square intensity difference of Friedel opposites, confined to the space group P1 [Flack & Shmueli (2007). Acta Cryst. A63, 257–265], is here extended to all the noncentrosymmetric space groups. The prese ...
Spheropolyhedra are bodies obtained as Minkowski sums of polyhedra with spheres. They are simple, yet flexible models of non-spherical particles for granular media simulated with the Distinct Element Method (DEM). We here give an analytical method for the ...
Using silhouettes in uncontrolled environments typically requires handling occlusions as well as changing or cluttered backgrounds, which limits the applicability of most silhouette based methods. For the purpose of 3--D shape modeling, we show that repres ...
We describe the iterated monodromy groups associated with post-critically finite quadratic polynomials, and make explicit their connection to the 'kneading sequence' of the polynomial. ...
In the field of image segmentation, most of level-set-based active contour approaches are based on a discrete representation of the associated implicit function. We present in this paper a different formulation where the level-set is modelled as a continuo ...
We present a general framework and an efficient algorithm for tracking relevant video structures. The structures to be tracked are implicitly defined by a Matching Pursuit procedure that extracts and ranks the most important image contours. Based on the ra ...
Deformable 3--D models are used extensively in Computer Graphics and Computer Vision for Visualization, Animation and Modeling. They can be represented either as traditional explicit surfaces, such as triangulated meshes, or as implicit surfaces. Explicit ...
We present a general framework and an efficient algorithm for tracking relevant video structures. The structures to be tracked are implicitly defined by a Matching Pursuit procedure that extracts and ranks the most important image contours. Based on the ra ...