Concept

Flooding (computer networking)

Flooding is used in computer networks routing algorithm in which every incoming packet is sent through every outgoing link except the one it arrived on. Flooding is used in bridging and in systems such as Usenet and and as part of some routing protocols, including OSPF, DVMRP, and those used in ad-hoc wireless networks (WANETs). There are generally two types of flooding available, uncontrolled flooding and controlled flooding. In uncontrolled flooding each node unconditionally distributes packets to each of its neighbors. Without conditional logic to prevent indefinite recirculation of the same packet, broadcast storms are a hazard. Controlled flooding has its own two algorithms to make it reliable, SNCF (Sequence Number Controlled Flooding) and RPF (reverse-path forwarding). In SNCF, the node attaches its own address and sequence number to the packet, since every node has a memory of addresses and sequence numbers. If it receives a packet in memory, it drops it immediately while in RPF, the node will only send the packet forward. If it is received from the next node, it sends it back to the sender. Flooding algorithm There are several variants of flooding algorithms. Most work roughly as follows: Each node acts as both a transmitter and a receiver. Each node tries to forward every message to every one of its neighbors except the source node. This results in every message eventually being delivered to all reachable parts of the network. Algorithms may need to be more complex than this, since, in some case, precautions have to be taken to avoid wasted duplicate deliveries and infinite loops, and to allow messages to eventually expire from the system. A variant of flooding called selective flooding partially addresses these issues by only sending packets to routers in the same direction. In selective flooding, the routers don't send every incoming packet on every line but only on those lines which are going approximately in the right direction.

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