Physically based rendering is a process for photorealistic digital image synthesis and one of the core problems in computer graphics. It involves simulating the light transport, i.e. the emission, propagation, and scattering of light through a virtual scen ...
This paper proposes a representational model for image pairs such as consecutive video frames that are related by local pixel displacements, in the hope that the model may shed light on motion perception in primary visual cortex (V1). The model couples the ...
Visual Focus of Attention (VFOA) estimation in conversation is challenging as it relies on difficult to estimate information (gaze) combined with scene features like target positions and other contextual information (speaking status) allowing to disambigua ...
Color plus depth format allows building 3D representations of scenes within which the users can freely navigate by changing their viewpoints. In this paper we present a framework for view synthesis when the user requests an arbitrary viewpoint that is clos ...
Interactive multiview video streaming (IMVS) services permit to remotely navigate within a 3D scene with an immersive experience. This is possible by transmitting a set of reference camera views (anchor views), which are used by the clients to freely navig ...
A depth image provides partial geometric information of a 3D scene, namely the shapes of physical objects as observed from a particular viewpoint. This information is important when synthesizing images of different virtual camera viewpoints via depth-image ...
In multiview applications, camera views can be used as reference views to synthesize additional virtual viewpoints, allowing users to freely navigate within a 3D scene. However, bandwidth constraints may restrict the number of reference views sent to clien ...
In free viewpoint video systems, where a user has the freedom to select a virtual view from which an observation image of the 3D scene is rendered, the scene is commonly represented by texture and depth images from multiple nearby viewpoints. In such repre ...
Institute of Electrical and Electronics Engineers2016
We propose a single-shot approach for simultaneously detecting an object in an RGB image and predicting its 6D pose without requiring multiple stages or having to examine multiple hypotheses. Unlike a recently proposed single-shot technique for this task [ ...
In multiview systems, color plus depth format builds 3D representations of scenes within which the users can freely navigate by changing their viewpoints. In this paper we present a framework for view synthesis when the user requests an arbitrary viewpoint ...