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This article presents a fully automatic pipeline to transform the Napoleonic Cadastres into an information system. The cadastres established during the first years of the 19th century cover a large part of Europe. For many cities they give one of the first ...
Neuromorphic systems provide brain-inspired methods of computing. In a neuromorphic architecture, inputs are processed by a network of neurons receiving operands through synaptic interconnections, tuned in the process of learning. Neurons act simultaneousl ...
This study aims at understanding different students approaches for solving assignments in MOOCs. It makes use of a large dataset of logs from students interaction with the MOOC platform Coursera on a course about functional programming with Scala. In total ...
We report on the use of deep learning algorithms to perform depth recovery in multiview imaging. We show that if enough training data are provided, a neural network such as multilayer perceptron can be trained to recover the depth in multiview imaging as a ...
Our brain continuously self-organizes to construct and maintain an internal representation of the world based on the information arriving through sensory stimuli. Remarkably, cortical areas related to different sensory modalities appear to share the same f ...
This chapter presents an overview of learning approaches for the acquisition of controllers and movement skills in humanoid robots. The term learning control refers to the process of acquiring a control strategy to achieve a task. While the definition is i ...
Whether we prepare a coffee or navigate to a shop: in many tasks we make multiple decisions before reaching a goal. Learning such state-action sequences from sparse reward raises the problem of credit-assignment: which actions out of a long sequence should ...
Learning analytics (LA) and lesson observations are two approaches frequently used to study teaching and learning processes. In both cases, in order to extract meaningful data interpretations, there is a need for contextualization. Previous works propose t ...
Reinforcement learning is a type of supervised learning, where reward is sparse and delayed. For example in chess, a series of moves is made until a sparse reward (win, loss) is issued, which makes it impossible to evaluate the value of a single move. Stil ...
The design and analysis of machine learning algorithms typically considers the problem of learning on a single task, and the nature of learning in such scenario is well explored. On the other hand, very often tasks faced by machine learning systems arrive ...