Microfabricationalt=Micro-sculpture - Microlight3D|vignette|La « plus petite sculpture du monde », micro-autoportrait de l'artiste plasticien Michel Paysant imprimé en 3D avec une machine utilisant la technique de polymérisation à deux photons. La microfabrication est l'ensemble des techniques de fabrication permettant de produire des dispositifs avec des structures de l'ordre du micromètre et en dessous.
Gravure (microfabrication)La gravure (aussi appelée parfois par son nom anglophone, etching) est un procédé utilisée en microfabrication, qui consiste à retirer une ou plusieurs couches de matériaux à la surface d'un wafer. La gravure est une étape critique, extrêmement importante, lors de la fabrication d'éléments de microélectronique, chaque wafer pouvant subir de nombreuses étapes de gravure. Pour chaque étape de gravure, une partie du wafer est protégée de la gravure par une couche protectrice qui résiste à cette gravure.
Law of demandIn microeconomics, the law of demand is a fundamental principle which states that there is an inverse relationship between price and quantity demanded. In other words, "conditional on all else being equal, as the price of a good increases (↑), quantity demanded will decrease (↓); conversely, as the price of a good decreases (↓), quantity demanded will increase (↑)". Alfred Marshall worded this as: "When we say that a person's demand for anything increases, we mean that he will buy more of it than he would before at the same price, and that he will buy as much of it as before at a higher price".
MicrolithographyMicrolithography is a general name for any manufacturing process that can create a minutely patterned thin film of protective materials over a substrate, such as a silicon wafer, in order to protect selected areas of it during subsequent etching, deposition, or implantation operations. The term is normally used for processes that can reliably produce features of microscopic size, such as 10 micrometres or less. The term nanolithography may be used to designate processes that can produce nanoscale features, such as less than 100 nanometres.
DemandIn economics, demand is the quantity of a good that consumers are willing and able to purchase at various prices during a given time. The relationship between price and quantity demand is also called the demand curve. Demand for a specific item is a function of an item's perceived necessity, price, perceived quality, convenience, available alternatives, purchasers' disposable income and tastes, and many other options. Innumerable factors and circumstances affect a consumer's willingness or to buy a good.
Cross elasticity of demandIn economics, the cross (or cross-price) elasticity of demand measures the effect of changes in the price of one good on the quantity demanded of another good. This reflects the fact that the quantity demanded of good is dependent on not only its own price (price elasticity of demand) but also the price of other "related" good. The cross elasticity of demand is calculated as the ratio between the percentage change of the quantity demanded for a good and the percentage change in the price of another good, ceteris paribus:The sign of the cross elasticity indicates the relationship between two goods.
Demand curveIn a demand schedule, a demand curve is a graph depicting the relationship between the price of a certain commodity (the y-axis) and the quantity of that commodity that is demanded at that price (the x-axis). Demand curves can be used either for the price-quantity relationship for an individual consumer (an individual demand curve), or for all consumers in a particular market (a market demand curve). It is generally assumed that demand curves slope down, as shown in the adjacent image.
Price elasticity of demandA good's price elasticity of demand (, PED) is a measure of how sensitive the quantity demanded is to its price. When the price rises, quantity demanded falls for almost any good, but it falls more for some than for others. The price elasticity gives the percentage change in quantity demanded when there is a one percent increase in price, holding everything else constant. If the elasticity is −2, that means a one percent price rise leads to a two percent decline in quantity demanded.
Modélisation tridimensionnelleLa modélisation tridimensionnelle est l'étape en infographie tridimensionnelle qui consiste à créer, dans un logiciel de modélisation 3D, un objet en trois dimensions, par ajout, soustraction et modifications de ses constituants. La révolution consiste à faire tourner un profil 2D autour d'un axe 3D : on obtient ainsi un volume de révolution. C'est la technique majoritairement utilisée dans le jeu vidéo, et le cinéma d'animation. La modélisation polygonale induit une marge d'erreur de proportions et de dimensions le plus souvent invisible à l'œil nu.
Offre et demandeL'offre et la demande est un modèle économique de détermination des prix dans un marché. Notamment utilisé en microéconomie, ce modèle énonce que, certaines hypothèses étant respectées, le fonctionnement d'un marché permet au prix unitaire du bien vendu sur ce marché de varier jusqu'à ce que où la quantité demandée soit égale à la quantité fournie. Il résulte ainsi un équilibre économique entre le prix offert et la quantité demandée.