The mathematics of general relativity is complex. In Newton's theories of motion, an object's length and the rate at which time passes remain constant while the object accelerates, meaning that many problems in Newtonian mechanics may be solved by algebra alone. In relativity, however, an object's length and the rate at which time passes both change appreciably as the object's speed approaches the speed of light, meaning that more variables and more complicated mathematics are required to calculate the object's motion. As a result, relativity requires the use of concepts such as vectors, tensors, pseudotensors and curvilinear coordinates.
For an introduction based on the example of particles following circular orbits about a large mass, nonrelativistic and relativistic treatments are given in, respectively, Newtonian motivations for general relativity and Theoretical motivation for general relativity.
Euclidean vector and Tensor
In mathematics, physics, and engineering, a Euclidean vector (sometimes called a geometric or spatial vector, or – as here – simply a vector) is a geometric object that has both a magnitude (or length) and direction. A vector is what is needed to "carry" the point A to the point B; the Latin word vector means "one who carries". The magnitude of the vector is the distance between the two points and the direction refers to the direction of displacement from A to B. Many algebraic operations on real numbers such as addition, subtraction, multiplication, and negation have close analogues for vectors, operations which obey the familiar algebraic laws of commutativity, associativity, and distributivity.
A tensor extends the concept of a vector to additional directions. A scalar, that is, a simple number without a direction, would be shown on a graph as a point, a zero-dimensional object. A vector, which has a magnitude and direction, would appear on a graph as a line, which is a one-dimensional object. A vector is a first-order tensor, since it holds one direction.