Water wheelA water wheel is a machine for converting the energy of flowing or falling water into useful forms of power, often in a watermill. A water wheel consists of a wheel (usually constructed from wood or metal), with a number of blades or buckets arranged on the outside rim forming the driving car. Water wheels were still in commercial use well into the 20th century but they are no longer in common use. Uses included milling flour in gristmills, grinding wood into pulp for papermaking, hammering wrought iron, machining, ore crushing and pounding fibre for use in the manufacture of cloth.
Jacquard machineThe Jacquard machine (ʒakaʁ) is a device fitted to a loom that simplifies the process of manufacturing textiles with such complex patterns as brocade, damask and matelassé. The resulting ensemble of the loom and Jacquard machine is then called a Jacquard loom. The machine was patented by Joseph Marie Jacquard in 1804, based on earlier inventions by the Frenchmen Basile Bouchon (1725), Jean Baptiste Falcon (1728), and Jacques Vaucanson (1740). The machine was controlled by a "chain of cards"; a number of punched cards laced together into a continuous sequence.
Linkage (mechanical)A mechanical linkage is an assembly of systems connected to manage forces and movement. The movement of a body, or link, is studied using geometry so the link is considered to be rigid. The connections between links are modeled as providing ideal movement, pure rotation or sliding for example, and are called joints. A linkage modeled as a network of rigid links and ideal joints is called a kinematic chain. Linkages may be constructed from open chains, closed chains, or a combination of open and closed chains.
CyborgA cyborg (ˈsaɪbɔːrg)—a portmanteau of cybernetic and organism—is a being with both organic and biomechatronic body parts. The term was coined in 1960 by Manfred Clynes and Nathan S. Kline. "Cyborg" is not the same thing as bionics, biorobotics, or androids; it applies to an organism that has restored function or, especially, enhanced abilities due to the integration of some artificial component or technology that relies on some sort of feedback, for example: prostheses, artificial organs, implants or, in some cases, wearable technology.
PuppetA puppet is an object, often resembling a human, animal or mythical figure, that is animated or manipulated by a person called a puppeteer. The puppeteer buses movements of their hands, arms, or control devices such as rods or strings to move the body, head, limbs, and in some cases the mouth and eyes of the puppet. The puppeteer often speaks in the voice of the character of the puppet, and then synchronizes the movements of the puppet's mouth with this spoken part.
Cuckoo clockA cuckoo clock is a type of clock, typically pendulum driven, that strikes the hours with a sound like a common cuckoo call and has an automated cuckoo bird that moves with each note. Some move their wings and open and close their beaks while leaning forwards, whereas others have only the bird's body leaning forward. The mechanism to produce the cuckoo call has been in use since the middle of the 18th century and has remained almost without variation. It is unknown who invented the cuckoo clock and where the first one was made.
Karakuri puppetKarakuri puppets are traditional Japanese mechanized puppets or automata, made from the 17th century to the 19th century. The dolls' gestures provided a form of entertainment. The word karakuri has also come to mean "mechanisms" or "trick" in Japanese. It is used to describe any device that evokes a sense of awe through concealment of its inner workings. The name karakuri is thought to come from the Japanese verb karakuru, which means "to pull, stretch, and move a thread".
AnimatronicsThe term animatronics refers to mechatronic puppets. They are a modern variant of the automaton and are often used for the portrayal of characters in films and in theme park attractions. It is a multidisciplinary field integrating puppetry, anatomy and mechatronics. Animatronic figures can be implemented with both computer and human control, including teleoperation. Motion actuators are often used to imitate muscle movements and create realistic motions.
Cellular automatonA cellular automaton (pl. cellular automata, abbrev. CA) is a discrete model of computation studied in automata theory. Cellular automata are also called cellular spaces, tessellation automata, homogeneous structures, cellular structures, tessellation structures, and iterative arrays. Cellular automata have found application in various areas, including physics, theoretical biology and microstructure modeling. A cellular automaton consists of a regular grid of cells, each in one of a finite number of states, such as on and off (in contrast to a coupled map lattice).
Humanoid robotA humanoid robot is a robot resembling the human body in shape. The design may be for functional purposes, such as interacting with human tools and environments, for experimental purposes, such as the study of bipedal locomotion, or for other purposes. In general, humanoid robots have a torso, a head, two arms, and two legs, though some humanoid robots may replicate only part of the body, for example, from the waist up. Some humanoid robots also have heads designed to replicate human facial features such as eyes and mouths.