In processor design, microcode serves as an intermediary layer situated between the central processing unit (CPU) hardware and the programmer-visible instruction set architecture of a computer. It consists of a set of hardware-level instructions that implement higher-level machine code instructions or control internal finite-state machine sequencing in many digital processing components. While microcode is utilized in general-purpose CPUs in contemporary desktops, it also functions as a fallback path for scenarios that the faster hardwired control unit is unable to manage. Housed in special high-speed memory, microcode translates machine instructions, state machine data, or other input into sequences of detailed circuit-level operations. It separates the machine instructions from the underlying electronics, thereby enabling greater flexibility in designing and altering instructions. Moreover, it facilitates the construction of complex multi-step instructions, while simultaneously reducing the complexity of computer circuits. The act of writing microcode is often referred to as microprogramming, and the microcode in a specific processor implementation is sometimes termed a microprogram. Through extensive microprograming, microarchitectures of smaller scale and simplicity can emulate more robust architectures with wider word lengths, additional execution units, and so forth. This approach provides a relatively straightforward method of ensuring software compatibility between different products within a processor family. Some hardware vendors, notably IBM/Lenovo, use the term microcode interchangeably with firmware. In this context, all code within a device is termed microcode, whether it is microcode or machine code. For instance, updates to a hard disk drive's microcode often encompass updates to both its microcode and firmware. The lowest layer in a computer's software stack is traditionally raw machine code instructions for the processor. In microcoded processors, fetching and decoding those instructions, and executing them, may be done by microcode.

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X86
x86 (also known as 80x86 or the 8086 family) is a family of complex instruction set computer (CISC) instruction set architectures initially developed by Intel based on the Intel 8086 microprocessor and its 8088 variant. The 8086 was introduced in 1978 as a fully 16-bit extension of Intel's 8-bit 8080 microprocessor, with memory segmentation as a solution for addressing more memory than can be covered by a plain 16-bit address.
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A control store is the part of a CPU's control unit that stores the CPU's microprogram. It is usually accessed by a microsequencer. A control store implementation whose contents are unalterable is known as a Read Only Memory (ROM) or Read Only Storage (ROS); one whose contents are alterable is known as a Writable Control Store (WCS). Early control stores were implemented as a diode-array accessed via address decoders, a form of read-only memory. This tradition dates back to the program timing matrix on the MIT Whirlwind, first described in 1947.
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