Related concepts (13)
Self-similarity
In mathematics, a self-similar object is exactly or approximately similar to a part of itself (i.e., the whole has the same shape as one or more of the parts). Many objects in the real world, such as coastlines, are statistically self-similar: parts of them show the same statistical properties at many scales. Self-similarity is a typical property of fractals. Scale invariance is an exact form of self-similarity where at any magnification there is a smaller piece of the object that is similar to the whole.
Koch snowflake
The Koch snowflake (also known as the Koch curve, Koch star, or Koch island) is a fractal curve and one of the earliest fractals to have been described. It is based on the Koch curve, which appeared in a 1904 paper titled "On a Continuous Curve Without Tangents, Constructible from Elementary Geometry" by the Swedish mathematician Helge von Koch. The Koch snowflake can be built up iteratively, in a sequence of stages. The first stage is an equilateral triangle, and each successive stage is formed by adding outward bends to each side of the previous stage, making smaller equilateral triangles.
Fractal
In mathematics, a fractal is a geometric shape containing detailed structure at arbitrarily small scales, usually having a fractal dimension strictly exceeding the topological dimension. Many fractals appear similar at various scales, as illustrated in successive magnifications of the Mandelbrot set. This exhibition of similar patterns at increasingly smaller scales is called self-similarity, also known as expanding symmetry or unfolding symmetry; if this replication is exactly the same at every scale, as in the Menger sponge, the shape is called affine self-similar.
Apollonius of Perga
Apollonius of Perga (Ἀπολλώνιος ὁ Περγαῖος ; 240 BC-190 BC) was an ancient Greek geometer and astronomer known for his work on conic sections. Beginning from the earlier contributions of Euclid and Archimedes on the topic, he brought them to the state prior to the invention of analytic geometry. His definitions of the terms ellipse, parabola, and hyperbola are the ones in use today. With his predecessors Euclid and Archimedes, Apollonius is generally considered among the greatest mathematicians of antiquity.
Conway's Game of Life
The Game of Life, also known simply as Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970. It is a zero-player game, meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial configuration and observing how it evolves. It is Turing complete and can simulate a universal constructor or any other Turing machine.
De Rham curve
In mathematics, a de Rham curve is a certain type of fractal curve named in honor of Georges de Rham. The Cantor function, Cesàro curve, Minkowski's question mark function, the Lévy C curve, the blancmange curve, and Koch curve are all special cases of the general de Rham curve. Consider some complete metric space (generally 2 with the usual euclidean distance), and a pair of contracting maps on M: By the Banach fixed-point theorem, these have fixed points and respectively.
Cellular automaton
A cellular automaton (pl. cellular automata, abbrev. CA) is a discrete model of computation studied in automata theory. Cellular automata are also called cellular spaces, tessellation automata, homogeneous structures, cellular structures, tessellation structures, and iterative arrays. Cellular automata have found application in various areas, including physics, theoretical biology and microstructure modeling. A cellular automaton consists of a regular grid of cells, each in one of a finite number of states, such as on and off (in contrast to a coupled map lattice).
Curve
In mathematics, a curve (also called a curved line in older texts) is an object similar to a line, but that does not have to be straight. Intuitively, a curve may be thought of as the trace left by a moving point. This is the definition that appeared more than 2000 years ago in Euclid's Elements: "The [curved] line is [...] the first species of quantity, which has only one dimension, namely length, without any width nor depth, and is nothing else than the flow or run of the point which [...
Hausdorff dimension
In mathematics, Hausdorff dimension is a measure of roughness, or more specifically, fractal dimension, that was introduced in 1918 by mathematician Felix Hausdorff. For instance, the Hausdorff dimension of a single point is zero, of a line segment is 1, of a square is 2, and of a cube is 3. That is, for sets of points that define a smooth shape or a shape that has a small number of corners—the shapes of traditional geometry and science—the Hausdorff dimension is an integer agreeing with the usual sense of dimension, also known as the topological dimension.
Power of three
In mathematics, a power of three is a number of the form 3n where n is an integer, that is, the result of exponentiation with number three as the base and integer n as the exponent. In a context where only integers are considered, n is restricted to non-negative values, so there are 1, 3, and 3 multiplied by itself a certain number of times. The first ten powers of 3 for non-negative values of n are: 1, 3, 9, 27, 81, 243, 729, 2187, 6561, 19683, ... The powers of three give the place values in the ternary numeral system.

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