Coxeter notationIn geometry, Coxeter notation (also Coxeter symbol) is a system of classifying symmetry groups, describing the angles between fundamental reflections of a Coxeter group in a bracketed notation expressing the structure of a Coxeter-Dynkin diagram, with modifiers to indicate certain subgroups. The notation is named after H. S. M. Coxeter, and has been more comprehensively defined by Norman Johnson. For Coxeter groups, defined by pure reflections, there is a direct correspondence between the bracket notation and Coxeter-Dynkin diagram.
Pyramid (geometry)In geometry, a pyramid () is a polyhedron formed by connecting a polygonal base and a point, called the apex. Each base edge and apex form a triangle, called a lateral face. It is a conic solid with polygonal base. A pyramid with an n-sided base has n + 1 vertices, n + 1 faces, and 2n edges. All pyramids are self-dual. A right pyramid has its apex directly above the centroid of its base. Nonright pyramids are called oblique pyramids. A regular pyramid has a regular polygon base and is usually implied to be a right pyramid.
Uniform polyhedronIn geometry, a uniform polyhedron has regular polygons as faces and is vertex-transitive (i.e., there is an isometry mapping any vertex onto any other). It follows that all vertices are congruent. Uniform polyhedra may be regular (if also face- and edge-transitive), quasi-regular (if also edge-transitive but not face-transitive), or semi-regular (if neither edge- nor face-transitive). The faces and vertices need not be convex, so many of the uniform polyhedra are also star polyhedra.
Honeycomb (geometry)In geometry, a honeycomb is a space filling or close packing of polyhedral or higher-dimensional cells, so that there are no gaps. It is an example of the more general mathematical tiling or tessellation in any number of dimensions. Its dimension can be clarified as n-honeycomb for a honeycomb of n-dimensional space. Honeycombs are usually constructed in ordinary Euclidean ("flat") space. They may also be constructed in non-Euclidean spaces, such as hyperbolic honeycombs.
AntiprismIn geometry, an n-gonal antiprism or n-antiprism is a polyhedron composed of two parallel direct copies (not mirror images) of an n-sided polygon, connected by an alternating band of 2n triangles. They are represented by the Conway notation An. Antiprisms are a subclass of prismatoids, and are a (degenerate) type of snub polyhedron. Antiprisms are similar to prisms, except that the bases are twisted relatively to each other, and that the side faces (connecting the bases) are 2n triangles, rather than n quadrilaterals.
TetrahedronIn geometry, a tetrahedron (plural: tetrahedra or tetrahedrons), also known as a triangular pyramid, is a polyhedron composed of four triangular faces, six straight edges, and four vertex corners. The tetrahedron is the simplest of all the ordinary convex polyhedra. The tetrahedron is the three-dimensional case of the more general concept of a Euclidean simplex, and may thus also be called a 3-simplex. The tetrahedron is one kind of pyramid, which is a polyhedron with a flat polygon base and triangular faces connecting the base to a common point.
BipyramidA (symmetric) n-gonal bipyramid or dipyramid is a polyhedron formed by joining an n-gonal pyramid and its base-to-base. An n-gonal bipyramid has 2n triangle faces, 3n edges, and 2 + n vertices. The "n-gonal" in the name of a bipyramid does not refer to a face but to the internal polygon base, lying in the mirror plane that connects the two pyramid halves. (If it were a face, then each of its edges would connect three faces instead of two.) A "regular" bipyramid has a regular polygon base.
Isohedral figureIn geometry, a tessellation of dimension 2 (a plane tiling) or higher, or a polytope of dimension 3 (a polyhedron) or higher, is isohedral or face-transitive if all its faces are the same. More specifically, all faces must be not merely congruent but must be transitive, i.e. must lie within the same symmetry orbit. In other words, for any two faces A and B, there must be a symmetry of the entire figure by translations, rotations, and/or reflections that maps A onto B.
Johnson solidIn geometry, a Johnson solid is a strictly convex polyhedron each face of which is a regular polygon. There is no requirement that each face must be the same polygon, or that the same polygons join around each vertex. An example of a Johnson solid is the square-based pyramid with equilateral sides (J_1); it has 1 square face and 4 triangular faces. Some authors require that the solid not be uniform (i.e., not Platonic solid, Archimedean solid, uniform prism, or uniform antiprism) before they refer to it as a "Johnson solid".
Skew polygonIn geometry, a skew polygon is a polygon whose vertices are not all coplanar. Skew polygons must have at least four vertices. The interior surface (or area) of such a polygon is not uniquely defined. Skew infinite polygons (apeirogons) have vertices which are not all colinear. A zig-zag skew polygon or antiprismatic polygon has vertices which alternate on two parallel planes, and thus must be even-sided. Regular skew polygons in 3 dimensions (and regular skew apeirogons in two dimensions) are always zig-zag.