Skip to main content
Graph
Search
fr
en
Login
Search
All
Categories
Concepts
Courses
Lectures
MOOCs
People
Practice
Publications
Startups
Units
Show all results for
Home
Lecture
Game Mechanics: Camera Viewpoints
Graph Chatbot
Related lectures (31)
Previous
Page 2 of 4
Next
Game Design and Project Pitching
Explores project pitching in game design, emphasizing clear vision and effective communication for collaboration.
Gamification: Origins and Critiques
Explores the origins and critiques of gamification, discussing its evolution from productivity games to applied gaming and the use of game design elements in non-game contexts.
Game Design Fundamentals
Explores key concepts in game design and the MDA model.
Video Game Analysis: Visual Aspects
Explores the analysis of video games, focusing on visual aspects, storytelling, and dynamic narratives.
Rocket Team: 2023-24
Showcases the EPFL Rocket Team's projects for 2023-24, focusing on bi-liquid engines and rocketry basics.
Gamification: Introduction and Techniques
Introduces the history and techniques of gamification in various contexts.
Bouncing Table: Automated Game Fusion
Explores the fusion of game elements with robotics through an automated bouncing table.
Game Design: Finding True North
Explores the concept of finding the true north in game design.
Bouncing Table: Automated Game-Robotics Fusion
Showcases an automated bouncing table that merges game elements with robotics.
Playtesting Methodology: The Playcentric Design Process
Explores the Playcentric Design Process, emphasizing the importance of setting Player Experience Goals and the iterative nature of Playtesting.