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Covers fundamental concepts in computer graphics, including rendering, modeling, and animation, aiming to develop practical skills and stimulate interest in the interdisciplinary field.
Explores physically-based rendering, focusing on light transport simulations and material appearance models, discussing challenges and advanced algorithms for realistic computer-generated images.
Explores texture mapping techniques to enhance realism, focusing on color manipulation, reflections, and shadows, with a demonstration of shadow mapping for real-time rendering.