DesignA design is a concept of either an object, a process, or a system that is specific and, in most cases, detailed. Design refers to something that is or has been intentionally created by a thinking agent, though it is sometimes used to refer to the nature of something. The verb to design expresses the process of developing a design. In some cases, the direct construction of an object without an explicit prior plan may also be considered to be a design (such as in some artwork and craftwork).
Ion thrusterAn ion thruster, ion drive, or ion engine is a form of electric propulsion used for spacecraft propulsion. It creates thrust by accelerating ions using electricity. An ion thruster ionizes a neutral gas by extracting some electrons out of atoms, creating a cloud of positive ions. Ion thrusters are categorized as either electrostatic or electromagnetic. Electrostatic thruster ions are accelerated by the Coulomb force along the electric field direction.
Participatory designParticipatory design (originally co-operative design, now often co-design) is an approach to design attempting to actively involve all stakeholders (e.g. employees, partners, customers, citizens, end users) in the design process to help ensure the result meets their needs and is usable. Participatory design is an approach which is focused on processes and procedures of design and is not a design style. The term is used in a variety of fields e.g.
Magnetoplasmadynamic thrusterA magnetoplasmadynamic (MPD) thruster (MPDT) is a form of electrically powered spacecraft propulsion which uses the Lorentz force (the force on a charged particle by an electromagnetic field) to generate thrust. It is sometimes referred to as Lorentz Force Accelerator (LFA) or (mostly in Japan) MPD arcjet. Generally, a gaseous material is ionized and fed into an acceleration chamber, where the magnetic and electric fields are created using a power source.
User experience designUser experience design (UX design, UXD, UED, or XD) is the process of defining the experience a user would go through when interacting with a company, its services, and its products. Design decisions in UX design are often driven by research, data analysis, and test results rather than aesthetic preferences and opinions. Unlike user interface design, which focuses solely on the design of a computer interface, UX design encompasses all aspects of a user's perceived experience with a product or website, such as its usability, usefulness, desirability, brand perception, and overall performance.
Hall-effect thrusterIn spacecraft propulsion, a Hall-effect thruster (HET) is a type of ion thruster in which the propellant is accelerated by an electric field. Hall-effect thrusters (based on the discovery by Edwin Hall) are sometimes referred to as Hall thrusters or Hall-current thrusters. Hall-effect thrusters use a magnetic field to limit the electrons' axial motion and then use them to ionize propellant, efficiently accelerate the ions to produce thrust, and neutralize the ions in the plume.
Gridded ion thrusterThe gridded ion thruster is a common design for ion thrusters, a highly efficient low-thrust spacecraft propulsion method running on electrical power by using high-voltage grid electrodes to accelerate ions with electrostatic forces. The ion engine was first demonstrated by German-born NASA scientist Ernst Stuhlinger, and developed in practical form by Harold R. Kaufman at NASA Lewis (now Glenn) Research Center from 1957 to the early 1960s. The use of ion propulsion systems were first demonstrated in space by the NASA Lewis "Space Electric Rocket Test" (SERT) I and II.
Design methodsDesign methods are procedures, techniques, aids, or tools for designing. They offer a number of different kinds of activities that a designer might use within an overall design process. Conventional procedures of design, such as drawing, can be regarded as design methods, but since the 1950s new procedures have been developed that are more usually grouped together under the name of "design methods". What design methods have in common is that they "are attempts to make public the hitherto private thinking of designers; to externalise the design process".
Spacecraft attitude controlSpacecraft attitude control is the process of controlling the orientation of a spacecraft (vehicle or satellite) with respect to an inertial frame of reference or another entity such as the celestial sphere, certain fields, and nearby objects, etc. Controlling vehicle attitude requires sensors to measure vehicle orientation, actuators to apply the torques needed to orient the vehicle to a desired attitude, and algorithms to command the actuators based on (1) sensor measurements of the current attitude and (2) specification of a desired attitude.
Pulsed inductive thrusterA pulsed inductive thruster (PIT) is a form of ion thruster, used in spacecraft propulsion. It is a plasma propulsion engine using perpendicular electric and magnetic fields to accelerate a propellant with no electrode. A nozzle releases a puff of gas which spreads across a flat spiraling induction coil of wire about 1 meter across. A bank of capacitors releases a pulse of high voltage electric current of tens of kilovolts lasting 10 microseconds into the coil, generating a radial magnetic field.