Binary translationIn computing, binary translation is a form of binary recompilation where sequences of instructions are translated from a source instruction set to the target instruction set. In some cases such as instruction set simulation, the target instruction set may be the same as the source instruction set, providing testing and debugging features such as instruction trace, conditional breakpoints and hot spot detection. The two main types are static and dynamic binary translation.
Complex instruction set computerA complex instruction set computer (CISC ˈsɪsk) is a computer architecture in which single instructions can execute several low-level operations (such as a load from memory, an arithmetic operation, and a memory store) or are capable of multi-step operations or addressing modes within single instructions. The term was retroactively coined in contrast to reduced instruction set computer (RISC) and has therefore become something of an umbrella term for everything that is not RISC, where the typical differentiating characteristic is that most RISC designs use uniform instruction length for almost all instructions, and employ strictly separate load and store instructions.
Binary starA binary star or binary star system is a system of two stars that are gravitationally bound to and in orbit around each other. Binary stars in the night sky that are seen as a single object to the naked eye are often resolved using a telescope as separate stars, in which case they are called visual binaries. Many visual binaries have long orbital periods of several centuries or millennia and therefore have orbits which are uncertain or poorly known.
Call stackIn computer science, a call stack is a stack data structure that stores information about the active subroutines of a computer program. This kind of stack is also known as an execution stack, program stack, control stack, run-time stack, or machine stack, and is often shortened to just "the stack". Although maintenance of the call stack is important for the proper functioning of most software, the details are normally hidden and automatic in high-level programming languages.
Binary fileA binary file is a that is not a . The term "binary file" is often used as a term meaning "non-text file". Many binary s contain parts that can be interpreted as text; for example, some containing formatted text, such as files, contain the text of the document but also contain formatting information in binary form. Binary files are usually thought of as being a sequence of bytes, which means the binary digits (bits) are grouped in eights. Binary files typically contain bytes that are intended to be interpreted as something other than text characters.
Control flowIn computer science, control flow (or flow of control) is the order in which individual statements, instructions or function calls of an imperative program are executed or evaluated. The emphasis on explicit control flow distinguishes an imperative programming language from a declarative programming language. Within an imperative programming language, a control flow statement is a statement that results in a choice being made as to which of two or more paths to follow.
Tagged pointerIn computer science, a tagged pointer is a pointer (concretely a memory address) with additional data associated with it, such as an indirection bit or reference count. This additional data is often "folded" into the pointer, meaning stored inline in the data representing the address, taking advantage of certain properties of memory addressing. The name comes from "tagged architecture" systems, which reserved bits at the hardware level to indicate the significance of each word; the additional data is called a "tag" or "tags", though strictly speaking "tag" refers to data specifying a type, not other data; however, the usage "tagged pointer" is ubiquitous.
DisassemblerA disassembler is a computer program that translates machine language into assembly language—the inverse operation to that of an assembler. Disassembly, the output of a disassembler, is often formatted for human-readability rather than suitability for input to an assembler, making it principally a reverse-engineering tool. Common uses of disassemblers include analyzing high-level programing language compilers output and their optimizations, recovering source code of a program whose original source was lost, malware analysis, modifying software (such as ROM hacking), and software cracking.
Binary-code compatibilityBinary-code compatibility (binary compatible or object-code-compatible) is a property of a computer system, meaning that it can run the same executable code, typically machine code for a general-purpose computer CPU, that another computer system can run. Source-code compatibility, on the other hand, means that recompilation or interpretation is necessary before the program can be run on the compatible system.
High-level programming languageIn computer science, a high-level programming language is a programming language with strong abstraction from the details of the computer. In contrast to low-level programming languages, it may use natural language elements, be easier to use, or may automate (or even hide entirely) significant areas of computing systems (e.g. memory management), making the process of developing a program simpler and more understandable than when using a lower-level language. The amount of abstraction provided defines how "high-level" a programming language is.