Simulation video gameSimulation video games are a diverse super-category of video games, generally designed to closely simulate real world activities. A simulation game attempts to copy various activities from real life in the form of a game for various purposes such as training, analysis, prediction, or entertainment. Usually there are no strictly defined goals in the game, and the player is allowed to control a character or environment freely. Well-known examples are war games, business games, and role play simulation.
Chopper (electronics)In electronics, a chopper circuit is any of numerous types of electronic switching devices and circuits used in power control and signal applications. A chopper is a device that converts fixed DC input to a variable DC output voltage directly. Essentially, a chopper is an electronic switch that is used to interrupt one signal under the control of another. In power electronics applications, since the switching element is either fully on or fully off, its losses are low and the circuit can provide high efficiency.
Minimum phaseIn control theory and signal processing, a linear, time-invariant system is said to be minimum-phase if the system and its inverse are causal and stable. The most general causal LTI transfer function can be uniquely factored into a series of an all-pass and a minimum phase system. The system function is then the product of the two parts, and in the time domain the response of the system is the convolution of the two part responses.
Parametric modelIn statistics, a parametric model or parametric family or finite-dimensional model is a particular class of statistical models. Specifically, a parametric model is a family of probability distributions that has a finite number of parameters. A statistical model is a collection of probability distributions on some sample space. We assume that the collection, P, is indexed by some set Θ. The set Θ is called the parameter set or, more commonly, the parameter space.
Theoretical computer scienceTheoretical computer science (TCS) is a subset of general computer science and mathematics that focuses on mathematical aspects of computer science such as the theory of computation, lambda calculus, and type theory. It is difficult to circumscribe the theoretical areas precisely. The ACM's Special Interest Group on Algorithms and Computation Theory (SIGACT) provides the following description: History of computer science While logical inference and mathematical proof had existed previously, in 1931 Kurt Gödel proved with his incompleteness theorem that there are fundamental limitations on what statements could be proved or disproved.
Electronic filter topologyElectronic filter topology defines electronic filter circuits without taking note of the values of the components used but only the manner in which those components are connected. Filter design characterises filter circuits primarily by their transfer function rather than their topology. Transfer functions may be linear or nonlinear. Common types of linear filter transfer function are; high-pass, low-pass, bandpass, band-reject or notch and all-pass.
Electric power conversionIn all fields of electrical engineering, power conversion is the process of converting electric energy from one form to another. A power converter is an electrical or electro-mechanical device for converting electrical energy. A power converter can convert alternating current (AC) into direct current (DC) and vice versa; change the voltage or frequency of the current or do some combination of these. The power converter can be as simple as a transformer or it can be a far more complex system, such as a resonant converter.
Nonlinear controlNonlinear control theory is the area of control theory which deals with systems that are nonlinear, time-variant, or both. Control theory is an interdisciplinary branch of engineering and mathematics that is concerned with the behavior of dynamical systems with inputs, and how to modify the output by changes in the input using feedback, feedforward, or signal filtering. The system to be controlled is called the "plant".
Convex optimizationConvex optimization is a subfield of mathematical optimization that studies the problem of minimizing convex functions over convex sets (or, equivalently, maximizing concave functions over convex sets). Many classes of convex optimization problems admit polynomial-time algorithms, whereas mathematical optimization is in general NP-hard.
Nonparametric statisticsNonparametric statistics is the type of statistics that is not restricted by assumptions concerning the nature of the population from which a sample is drawn. This is opposed to parametric statistics, for which a problem is restricted a priori by assumptions concerning the specific distribution of the population (such as the normal distribution) and parameters (such the mean or variance).