Flag (linear algebra)In mathematics, particularly in linear algebra, a flag is an increasing sequence of subspaces of a finite-dimensional vector space V. Here "increasing" means each is a proper subspace of the next (see filtration): The term flag is motivated by a particular example resembling a flag: the zero point, a line, and a plane correspond to a nail, a staff, and a sheet of fabric. If we write that dimVi = di then we have where n is the dimension of V (assumed to be finite). Hence, we must have k ≤ n.
Eigenvalues and eigenvectorsIn linear algebra, an eigenvector (ˈaɪgənˌvɛktər) or characteristic vector of a linear transformation is a nonzero vector that changes at most by a constant factor when that linear transformation is applied to it. The corresponding eigenvalue, often represented by , is the multiplying factor. Geometrically, a transformation matrix rotates, stretches, or shears the vectors it acts upon. The eigenvectors for a linear transformation matrix are the set of vectors that are only stretched, with no rotation or shear.
Cayley graphIn mathematics, a Cayley graph, also known as a Cayley color graph, Cayley diagram, group diagram, or color group, is a graph that encodes the abstract structure of a group. Its definition is suggested by Cayley's theorem (named after Arthur Cayley), and uses a specified set of generators for the group. It is a central tool in combinatorial and geometric group theory. The structure and symmetry of Cayley graphs makes them particularly good candidates for constructing families of expander graphs.
High-dimensional statisticsIn statistical theory, the field of high-dimensional statistics studies data whose dimension is larger than typically considered in classical multivariate analysis. The area arose owing to the emergence of many modern data sets in which the dimension of the data vectors may be comparable to, or even larger than, the sample size, so that justification for the use of traditional techniques, often based on asymptotic arguments with the dimension held fixed as the sample size increased, was lacking.
Higher-order singular value decompositionIn multilinear algebra, the higher-order singular value decomposition (HOSVD) of a tensor is a specific orthogonal Tucker decomposition. It may be regarded as one type of generalization of the matrix singular value decomposition. It has applications in computer vision, computer graphics, machine learning, scientific computing, and signal processing. Some aspects can be traced as far back as F. L. Hitchcock in 1928, but it was L. R. Tucker who developed for third-order tensors the general Tucker decomposition in the 1960s, further advocated by L.
Graph theoryIn mathematics, graph theory is the study of graphs, which are mathematical structures used to model pairwise relations between objects. A graph in this context is made up of vertices (also called nodes or points) which are connected by edges (also called links or lines). A distinction is made between undirected graphs, where edges link two vertices symmetrically, and directed graphs, where edges link two vertices asymmetrically. Graphs are one of the principal objects of study in discrete mathematics.
Extremal graph theoryExtremal graph theory is a branch of combinatorics, itself an area of mathematics, that lies at the intersection of extremal combinatorics and graph theory. In essence, extremal graph theory studies how global properties of a graph influence local substructure.
TensorIn mathematics, a tensor is an algebraic object that describes a multilinear relationship between sets of algebraic objects related to a vector space. Tensors may map between different objects such as vectors, scalars, and even other tensors. There are many types of tensors, including scalars and vectors (which are the simplest tensors), dual vectors, multilinear maps between vector spaces, and even some operations such as the dot product.
Computer visionComputer vision tasks include methods for , , and understanding digital images, and extraction of high-dimensional data from the real world in order to produce numerical or symbolic information, e.g. in the forms of decisions. Understanding in this context means the transformation of visual images (the input to the retina in the human analog) into descriptions of the world that make sense to thought processes and can elicit appropriate action.
Regular graphIn graph theory, a regular graph is a graph where each vertex has the same number of neighbors; i.e. every vertex has the same degree or valency. A regular directed graph must also satisfy the stronger condition that the indegree and outdegree of each internal vertex are equal to each other. A regular graph with vertices of degree k is called a k‐regular graph or regular graph of degree k. Also, from the handshaking lemma, a regular graph contains an even number of vertices with odd degree.