Distance measuring equipmentIn aviation, distance measuring equipment (DME) is a radio navigation technology that measures the slant range (distance) between an aircraft and a ground station by timing the propagation delay of radio signals in the frequency band between 960 and 1215 megahertz (MHz). Line-of-visibility between the aircraft and ground station is required. An interrogator (airborne) initiates an exchange by transmitting a pulse pair, on an assigned 'channel', to the transponder ground station.
First-person (video games)In video games, first person is any graphical perspective rendered from the viewpoint of the player's character, or a viewpoint from the cockpit or front seat of a vehicle driven by the character. The most popular type of first-person video game today is the first-person shooter (FPS), in which the graphical perspective is an integral component of the gameplay.
Bucket argumentIsaac Newton's rotating bucket argument (also known as Newton's bucket) was designed to demonstrate that true rotational motion cannot be defined as the relative rotation of the body with respect to the immediately surrounding bodies. It is one of five arguments from the "properties, causes, and effects" of "true motion and rest" that support his contention that, in general, true motion and rest cannot be defined as special instances of motion or rest relative to other bodies, but instead can be defined only by reference to absolute space.
Third-person shooterThird-person shooter (TPS) is a subgenre of 3D shooter games in which the gameplay consists primarily of shooting. It is closely related to first-person shooters, but with the player character visible on-screen during play. While 2D shoot 'em up games also employ a third-person perspective, the TPS genre is distinguished by having the game presented with the player's avatar as a primary focus of the camera's view. A third-person shooter is a game structured around shooting, and in which the player can see the avatar on-screen in a third-person view.
Instrument flight rulesIn aviation, instrument flight rules (IFR) is one of two sets of regulations governing all aspects of civil aviation aircraft operations; the other is visual flight rules (VFR). The U.S. Federal Aviation Administration's (FAA) Instrument Flying Handbook defines IFR as: "Rules and regulations established by the FAA to govern flight under conditions in which flight by outside visual reference is not safe. IFR flight depends upon flying by reference to instruments in the flight deck, and navigation is accomplished by reference to electronic signals.
Orbit insertionOrbit insertion is the spaceflight operation of adjusting a spacecraft’s momentum, in particular to allow for entry into a stable orbit around a planet, moon, or other celestial body. This maneuver involves either deceleration from a speed in excess of the respective body’s escape velocity, or acceleration to it from a lower speed. The result may also be a transfer orbit. There is e.g., the term descent orbit insertion. Often this is called orbit injection.
Burmester's theoryIn kinematics, Burmester theory comprises geometric techniques for synthesis of linkages. It was introduced in the late 19th century by Ludwig Burmester (1840–1927). His approach was to compute the geometric constraints of the linkage directly from the inventor's desired movement for a floating link. From this point of view a four-bar linkage is a floating link that has two points constrained to lie on two circles.