Tornado codeIn coding theory, Tornado codes are a class of erasure codes that support error correction. Tornado codes require a constant C more redundant blocks than the more data-efficient Reed–Solomon erasure codes, but are much faster to generate and can fix erasures faster. Software-based implementations of tornado codes are about 100 times faster on small lengths and about 10,000 times faster on larger lengths than Reed–Solomon erasure codes. Since the introduction of Tornado codes, many other similar erasure codes have emerged, most notably Online codes, LT codes and Raptor codes.
Block codeIn coding theory, block codes are a large and important family of error-correcting codes that encode data in blocks. There is a vast number of examples for block codes, many of which have a wide range of practical applications. The abstract definition of block codes is conceptually useful because it allows coding theorists, mathematicians, and computer scientists to study the limitations of all block codes in a unified way.
Concatenated error correction codeIn coding theory, concatenated codes form a class of error-correcting codes that are derived by combining an inner code and an outer code. They were conceived in 1966 by Dave Forney as a solution to the problem of finding a code that has both exponentially decreasing error probability with increasing block length and polynomial-time decoding complexity. Concatenated codes became widely used in space communications in the 1970s.
Turbo codeIn information theory, turbo codes (originally in French Turbocodes) are a class of high-performance forward error correction (FEC) codes developed around 1990–91, but first published in 1993. They were the first practical codes to closely approach the maximum channel capacity or Shannon limit, a theoretical maximum for the code rate at which reliable communication is still possible given a specific noise level. Turbo codes are used in 3G/4G mobile communications (e.g.
Erasure codeIn coding theory, an erasure code is a forward error correction (FEC) code under the assumption of bit erasures (rather than bit errors), which transforms a message of k symbols into a longer message (code word) with n symbols such that the original message can be recovered from a subset of the n symbols. The fraction r = k/n is called the code rate. The fraction k’/k, where k’ denotes the number of symbols required for recovery, is called reception efficiency.
Key derivation functionIn cryptography, a key derivation function (KDF) is a cryptographic algorithm that derives one or more secret keys from a secret value such as a master key, a password, or a passphrase using a pseudorandom function (which typically uses a cryptographic hash function or block cipher). KDFs can be used to stretch keys into longer keys or to obtain keys of a required format, such as converting a group element that is the result of a Diffie–Hellman key exchange into a symmetric key for use with AES.
Shared secretIn cryptography, a shared secret is a piece of data, known only to the parties involved, in a secure communication. This usually refers to the key of a symmetric cryptosystem. The shared secret can be a password, a passphrase, a big number, or an array of randomly chosen bytes. The shared secret is either shared beforehand between the communicating parties, in which case it can also be called a pre-shared key, or it is created at the start of the communication session by using a key-agreement protocol, for instance using public-key cryptography such as Diffie–Hellman or using symmetric-key cryptography such as Kerberos.
Key-agreement protocolIn cryptography, a key-agreement protocol is a protocol whereby two or more parties can agree on a cryptographic key in such a way that both influence the outcome. If properly done, this precludes undesired third parties from forcing a key choice on the agreeing parties. Protocols that are useful in practice also do not reveal to any eavesdropping party what key has been agreed upon. Many key exchange systems have one party generate the key, and simply send that key to the other party—the other party has no influence on the key.
Binary erasure channelIn coding theory and information theory, a binary erasure channel (BEC) is a communications channel model. A transmitter sends a bit (a zero or a one), and the receiver either receives the bit correctly, or with some probability receives a message that the bit was not received ("erased") . A binary erasure channel with erasure probability is a channel with binary input, ternary output, and probability of erasure . That is, let be the transmitted random variable with alphabet .
Related-key attackIn cryptography, a related-key attack is any form of cryptanalysis where the attacker can observe the operation of a cipher under several different keys whose values are initially unknown, but where some mathematical relationship connecting the keys is known to the attacker. For example, the attacker might know that the last 80 bits of the keys are always the same, even though they don't know, at first, what the bits are.