Line graphIn the mathematical discipline of graph theory, the line graph of an undirected graph G is another graph L(G) that represents the adjacencies between edges of G. L(G) is constructed in the following way: for each edge in G, make a vertex in L(G); for every two edges in G that have a vertex in common, make an edge between their corresponding vertices in L(G). The name line graph comes from a paper by although both and used the construction before this.
Graph drawingGraph drawing is an area of mathematics and computer science combining methods from geometric graph theory and information visualization to derive two-dimensional depictions of graphs arising from applications such as social network analysis, cartography, linguistics, and bioinformatics. A drawing of a graph or network diagram is a pictorial representation of the vertices and edges of a graph. This drawing should not be confused with the graph itself: very different layouts can correspond to the same graph.
Directed graphIn mathematics, and more specifically in graph theory, a directed graph (or digraph) is a graph that is made up of a set of vertices connected by directed edges, often called arcs. In formal terms, a directed graph is an ordered pair where V is a set whose elements are called vertices, nodes, or points; A is a set of ordered pairs of vertices, called arcs, directed edges (sometimes simply edges with the corresponding set named E instead of A), arrows, or directed lines.
Graph databaseA graph database (GDB) is a database that uses graph structures for semantic queries with nodes, edges, and properties to represent and store data. A key concept of the system is the graph (or edge or relationship). The graph relates the data items in the store to a collection of nodes and edges, the edges representing the relationships between the nodes. The relationships allow data in the store to be linked together directly and, in many cases, retrieved with one operation.
Graph propertyIn graph theory, a graph property or graph invariant is a property of graphs that depends only on the abstract structure, not on graph representations such as particular labellings or drawings of the graph. While graph drawing and graph representation are valid topics in graph theory, in order to focus only on the abstract structure of graphs, a graph property is defined to be a property preserved under all possible isomorphisms of a graph. In other words, it is a property of the graph itself, not of a specific drawing or representation of the graph.
Graph labelingIn the mathematical discipline of graph theory, a graph labelling is the assignment of labels, traditionally represented by integers, to edges and/or vertices of a graph. Formally, given a graph G = (V, E), a vertex labelling is a function of V to a set of labels; a graph with such a function defined is called a vertex-labeled graph. Likewise, an edge labelling is a function of E to a set of labels. In this case, the graph is called an edge-labeled graph. When the edge labels are members of an ordered set (e.
Directed acyclic graphIn mathematics, particularly graph theory, and computer science, a directed acyclic graph (DAG) is a directed graph with no directed cycles. That is, it consists of vertices and edges (also called arcs), with each edge directed from one vertex to another, such that following those directions will never form a closed loop. A directed graph is a DAG if and only if it can be topologically ordered, by arranging the vertices as a linear ordering that is consistent with all edge directions.
Edge computingEdge computing is a distributed computing paradigm that brings computation and data storage closer to the sources of data. This is expected to improve response times and save bandwidth. Edge computing is an architecture rather than a specific technology, and a topology- and location-sensitive form of distributed computing. The origins of edge computing lie in content distributed networks that were created in the late 1990s to serve web and video content from edge servers that were deployed close to users.
Graph minorIn graph theory, an undirected graph H is called a minor of the graph G if H can be formed from G by deleting edges, vertices and by contracting edges. The theory of graph minors began with Wagner's theorem that a graph is planar if and only if its minors include neither the complete graph K5 nor the complete bipartite graph K3,3. The Robertson–Seymour theorem implies that an analogous forbidden minor characterization exists for every property of graphs that is preserved by deletions and edge contractions.
Machine learningMachine learning (ML) is an umbrella term for solving problems for which development of algorithms by human programmers would be cost-prohibitive, and instead the problems are solved by helping machines 'discover' their 'own' algorithms, without needing to be explicitly told what to do by any human-developed algorithms. Recently, generative artificial neural networks have been able to surpass results of many previous approaches.