Network-to-network interfaceIn telecommunications, a network-to-network interface (NNI) is an interface that specifies signaling and management functions between two networks. An NNI circuit can be used for interconnection of signalling (e.g., SS7), Internet Protocol (IP) (e.g., MPLS) or ATM networks. In networks based on MPLS or GMPLS, NNI is used for the interconnection of core provider routers (class 4 or higher). In the case of GMPLS, the type of interconnection can vary across Back-to-Back, EBGP or mixed NNI connection scenarios, depending on the type of VRF exchange used for interconnection.
User Datagram ProtocolIn computer networking, the User Datagram Protocol (UDP) is one of the core communication protocols of the Internet protocol suite used to send messages (transported as datagrams in packets) to other hosts on an Internet Protocol (IP) network. Within an IP network, UDP does not require prior communication to set up communication channels or data paths. UDP uses a simple connectionless communication model with a minimum of protocol mechanisms.
Communication complexityIn theoretical computer science, communication complexity studies the amount of communication required to solve a problem when the input to the problem is distributed among two or more parties. The study of communication complexity was first introduced by Andrew Yao in 1979, while studying the problem of computation distributed among several machines. The problem is usually stated as follows: two parties (traditionally called Alice and Bob) each receive a (potentially different) -bit string and .
Traffic shapingTraffic shaping is a bandwidth management technique used on computer networks which delays some or all datagrams to bring them into compliance with a desired traffic profile. Traffic shaping is used to optimize or guarantee performance, improve latency, or increase usable bandwidth for some kinds of packets by delaying other kinds. It is often confused with traffic policing, the distinct but related practice of packet dropping and packet marking. The most common type of traffic shaping is application-based traffic shaping.
Routing tableIn computer networking, a routing table, or routing information base (RIB), is a data table stored in a router or a network host that lists the routes to particular network destinations, and in some cases, metrics (distances) associated with those routes. The routing table contains information about the topology of the network immediately around it. The construction of routing tables is the primary goal of routing protocols. Static routes are entries that are fixed, rather than resulting from routing protocols and network topology discovery procedures.
Virtual circuitA virtual circuit (VC) is a means of transporting data over a data network, based on packet switching and in which a connection is first established across the network between two endpoints. The network, rather than having a fixed data rate reservation per connection as in circuit switching, takes advantage of the statistical multiplexing on its transmission links, an intrinsic feature of packet switching. A 1978 standardization of virtual circuits by the CCITT imposes per-connection flow controls at all user-to-network and network-to-network interfaces.
Wireless ad hoc networkA wireless ad hoc network (WANET) or mobile ad hoc network (MANET) is a decentralized type of wireless network. The network is ad hoc because it does not rely on a pre-existing infrastructure, such as routers or wireless access points. Instead, each node participates in routing by forwarding data for other nodes. The determination of which nodes forward data is made dynamically on the basis of network connectivity and the routing algorithm in use.
Wireless mesh networkA wireless mesh network (WMN) is a communications network made up of radio nodes organized in a mesh topology. It can also be a form of wireless ad hoc network. A mesh refers to rich interconnection among devices or nodes. Wireless mesh networks often consist of mesh clients, mesh routers and gateways. Mobility of nodes is less frequent. If nodes constantly or frequently move, the mesh spends more time updating routes than delivering data.
Network topologyNetwork topology is the arrangement of the elements (links, nodes, etc.) of a communication network. Network topology can be used to define or describe the arrangement of various types of telecommunication networks, including command and control radio networks, industrial fieldbusses and computer networks. Network topology is the topological structure of a network and may be depicted physically or logically. It is an application of graph theory wherein communicating devices are modeled as nodes and the connections between the devices are modeled as links or lines between the nodes.
Channel access methodIn telecommunications and computer networks, a channel access method or multiple access method allows more than two terminals connected to the same transmission medium to transmit over it and to share its capacity. Examples of shared physical media are wireless networks, bus networks, ring networks and point-to-point links operating in half-duplex mode. A channel access method is based on multiplexing, that allows several data streams or signals to share the same communication channel or transmission medium.