An online research community (part of Research 2.0) is a part of an emerging and developing area in market research making use of developments in Web 2.0 technologies and online communities. They allow qualitative research to be conducted efficiently and deeply online.
Both public and private online communities offer opportunities for research, but many brands are wary of sharing company information openly. Invitation-only, private online communities centred on a single brand or customer segment may be the solution. These private communities can also engage customer groups or target consumers who might be difficult to reach using traditional off-line methodologies. Consumers enjoy this new, more participative research approach and the interaction with other users re-introduces the social context often missing from other research approaches that conceive of the consumer as an isolated individual.
Brands also benefit from online communities by having them on-hand to answer questions, test hypotheses, and observe. Online technology can adapt to almost any research need, be it showing creative stimulus material, gathering ideas for innovation and co-creation or simply an instant 'go/no go' needed. The continuity built through online networks brings new possibilities for supporting ideation processes. With a group of people on board, research can keep pace with internal development processes, providing a consumer feedback loop to check new ideas, such as product development, from inception to launch.
In an online research community members (rather than respondents) talk to each other – they exchange ideas and discuss issues with each other. Unlike a panel this lets researchers observe how people interact, the language they use, and lets them raise the questions they want to ask, which results in richer responses.
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The Loss Landscape of Neural Networks is in general non-convex and rough, but recent mathematical results lead provide insights of practical relevance.
9 online lectures, lecturers from NYU, Stanford
A virtual community is a social network of individuals who connect through specific social media, potentially crossing geographical and political boundaries in order to pursue mutual interests or goals. Some of the most pervasive virtual communities are online communities operating under social networking services. Howard Rheingold discussed virtual communities in his book, The Virtual Community, published in 1993. The book's discussion ranges from Rheingold's adventures on The WELL, computer-mediated communication, social groups and information science.
Une communauté en ligne désigne « un groupement d’individus ayant des intérêts communs et interagissant entre eux, autour d’une activité particulière, par le biais de dispositifs sociotechniques connectés par le réseau internet » . Le terme « en ligne » signifie que les membres interagissent via internet. Le terme « communauté virtuelle » (virtual community) est attribué au livre du même nom publié en 1993 et écrit par Howard Rheingold.
This panel considers the role of the database research community in addressing humanity's greatest challenges. Are we an innovation engine, tool providers, or are we standing on the side while other research communities take the lead? ...
A critical role of online platforms like Facebook, Wikipedia, YouTube, Amazon, Doordash, and Tinder is to moderate content. Interventions like banning users or deleting comments are carried out thousands of times daily and can potentially improve our onlin ...
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Vehicle trajectory prediction is nowadays a fundamental pillar of self-driving cars. Both the industry and research communities have acknowledged the need for such a pillar by providing public benchmarks. While state-of-the-art methods are impressive, i.e. ...