In mathematics, vector multiplication may refer to one of several operations between two (or more) vectors. It may concern any of the following articles:
Dot product – also known as the "scalar product", a binary operation that takes two vectors and returns a scalar quantity. The dot product of two vectors can be defined as the product of the magnitudes of the two vectors and the cosine of the angle between the two vectors. Alternatively, it is defined as the product of the projection of the first vector onto the second vector and the magnitude of the second vector. Thus,
⋅ = || || cos θ
More generally, a bilinear product in an algebra over a field.
Cross product – also known as the "vector product", a binary operation on two vectors that results in another vector. The cross product of two vectors in 3-space is defined as the vector perpendicular to the plane determined by the two vectors whose magnitude is the product of the magnitudes of the two vectors and the sine of the angle between the two vectors. So, if n̂ is the unit vector perpendicular to the plane determined by vectors A and B,
× = || || sin θ n̂
More generally, a Lie bracket in a Lie algebra.
Hadamard product – entrywise or elementwise product of vectors, where .
Outer product - where with results in a matrix.
Triple products – products involving three vectors.
Quadruple products – products involving four vectors.
Vector multiplication has multiple applications in regards to mathematics, but also in other studies such as physics and engineering.
The use of the Cross product can help determine the moment of force, also known as torque.
The dot product is used to determine the work done by a constant force.
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In mathematics, vector multiplication may refer to one of several operations between two (or more) vectors. It may concern any of the following articles: Dot product – also known as the "scalar product", a binary operation that takes two vectors and returns a scalar quantity. The dot product of two vectors can be defined as the product of the magnitudes of the two vectors and the cosine of the angle between the two vectors. Alternatively, it is defined as the product of the projection of the first vector onto the second vector and the magnitude of the second vector.
En mathématiques, et plus précisément en géométrie, le produit vectoriel est une opération vectorielle effectuée dans les espaces euclidiens orientés de dimension 3. Le formalisme utilisé actuellement est apparu en 1881 dans un manuel d'analyse vectorielle écrit par Josiah Willard Gibbs pour ses étudiants en physique. Les travaux de Hermann Günther Grassmann et William Rowan Hamilton sont à l'origine du produit vectoriel défini par Gibbs.
Le produit matriciel désigne la multiplication de matrices, initialement appelé la « composition des tableaux ». Il s'agit de la façon la plus fréquente de multiplier des matrices entre elles. En algèbre linéaire, une matrice A de dimensions m lignes et n colonnes (matrice m×n) représente une application linéaire ƒ d'un espace de dimension n vers un espace de dimension m. Une matrice colonne V de n lignes est une matrice n×1, et représente un vecteur v d'un espace vectoriel de dimension n. Le produit A×V représente ƒ(v).
Couvre les concepts de base liés aux vecteurs, y compris leur définition, leurs opérations et leurs propriétés, ainsi que les applications à travers des exemples et le théorème de Varignon.