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This work tackles the challenge of detecting and matching objects in scenes observed simultaneously by fixed and mobile cameras. No calibration between the cameras is needed, and no training data is used. A fully automated system is presented to detect if ...
A concurrent object is an object that can be concurrently accessed by several processes. It has been shown by Maurice Herlihy that any concurrent object O defined by a sequential specification can be wait-free implemented from reliable atomic registers (sh ...
Springer-Verlag New York, Ms Ingrid Cunningham, 175 Fifth Ave, New York, Ny 10010 Usa2007
The present invention relates to a method for the manufacture of a peptidic folding precursor (Switch-Peptide) stable and soluble at physiological conditions, derived from a peptide having a potential for self-assembling and fibrillogenesis. Another object ...
A grasp is the beginning of any manipulation task. Therefore, an autonomous robot should be able to grasp objects it sees for the first time. It must hold objects appropriately in order to successfully perform the task. This paper considers the problem of ...
The invention discloses a method for the manuf. of a peptidic folding precursor (switch-peptide) stable and sol. at physiol. conditions, derived from a peptide having a potential for self-assembling and fibrillogenesis. Another object of the invention is t ...
Pattern matching is a programming language construct considered essential in functional programming. Its purpose is to inspect and decompose data. Instead, object-oriented programming languages do not have a dedicated construct for this purpose. A possible ...
One of the most frequent operations in object-oriented programs is the "instanceof" test, also called the "subtyping" test or the "type inclusion" test. This test determines if a given object is an instance of some type. Surprisingly, despite a lot of rese ...
In this paper we present a method for tomographic imaging using multiple wavelengths in digital holographic microscopy. This method is based on the recording at different wavelengths equally separated in the k-domain, in off- axis geometry of the interfere ...
Virtual environments need virtual humans that are capable of interacting with objects around them. Existing virtual environments have not found satisfactory general solutions for this problem. The common method is to combine pre-designed (or motion capture ...
In this paper, we propose a new method for the motion planning problem of rigid object dexterous manipulation with a robotic multi-fingered hand, under quasi-static movement assumption. This method computes both object and finger trajectories as well as th ...