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We present a novel method named truncated hierarchical unstructured splines (THU-splines) that supports both local h-refinement and unstructured quadrilateral meshes. In a THU-spline construction, an unstructured quadrilateral mesh is taken as the input control mesh, where the degenerated-patch method is adopted in irregular regions to define C1-continuous bicubic splines, whereas regular regions only involve C2 B-splines. Irregular regions are then smoothly joined with regular regions through the truncation mechanism, leading to a globally smooth spline construction. Subsequently, local refinement is performed following the truncated hierarchical B-spline construction to achieve a flexible refinement without propagating to unanticipated regions. Challenges lie in refining transition regions where a mixed types of splines play a role. THU-spline basis functions are globally C1-continuous and are non-negative everywhere except near extraordinary vertices, where slight negativity is inevitable to retain refinability of the spline functions defined using the degenerated-patch method. THU-splines are piecewise polynomials that form a partition of unity. Such functions also have a finite representation that can be easily integrated with existing finite element or isogeometric codes through Bézier extraction.
Annalisa Buffa, Pablo Antolin Sanchez, Emiliano Cirillo
Michaël Unser, Alexis Marie Frederic Goujon, Joaquim Gonçalves Garcia Barreto Campos
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