In religion, ethics, philosophy, and psychology "good and evil" is a very common dichotomy. In cultures with Manichaean and Abrahamic religious influence, evil is perceived as the dualistic antagonistic opposite of good, in which good should prevail and evil should be defeated. In cultures with Buddhist spiritual influence, both good and evil are perceived as part of an antagonistic duality that itself must be overcome through achieving Śūnyatā meaning emptiness in the sense of recognition of good and evil being two opposing principles but not a reality, emptying the duality of them, and achieving a oneness.
Evil is often used to denote profound immorality. Evil has also been described as a supernatural force. Definitions of evil vary, as does the analysis of its motives. However, elements that are commonly associated with evil involve unbalanced behavior involving expediency, selfishness, ignorance, or neglect.
The modern philosophical questions regarding good and evil are subsumed into three major areas of study: metaethics concerning the nature of good and evil, normative ethics concerning how we ought to behave, and applied ethics concerning particular moral issues.
Every language has a word expressing good in the sense of "having the right or desirable quality" (ἀρετή) and bad in the sense "undesirable". A sense of moral judgment and a distinction "right and wrong, good and bad" are cultural universals.
The philosopher Zoroaster simplified the pantheon of early Iranian gods into two opposing forces: Ahura Mazda (Illuminating Wisdom) and Angra Mainyu (Destructive Spirit) which were in conflict.
This idea developed into a religion which spawned many sects, some of which embraced an extreme dualistic belief that the material world should be shunned and the spiritual world should be embraced. Gnostic ideas influenced many ancient religions which teach that gnosis (variously interpreted as enlightenment, salvation, emancipation or 'oneness with God') may be reached by practising philanthropy to the point of personal poverty, sexual abstinence (as far as possible for hearers, total for initiates) and diligently searching for wisdom by helping others.
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Summum bonum is a Latin expression meaning the highest or ultimate good, which was introduced by the Roman philosopher Cicero to denote the fundamental principle on which some system of ethics is based — that is, the aim of actions, which, if consistently pursued, will lead to the best possible life. Since Cicero, the expression has acquired a secondary meaning as the essence or ultimate metaphysical principle of Goodness itself, or what Plato called the Form of the Good. These two meanings do not necessarily coincide.
Dystheism (from Greek δυσ- dys-, "bad" and θεός theos, "god") is the belief that a god is not wholly good and can even be considered evil. Definitions of the term somewhat vary, with one author defining it as "where God decides to become malevolent". The broad theme of dystheism has existed for millennia, as shown by trickster gods found in ethnic religions and by the view of other representations of what the various belief systems regard as the Supreme Being, such as the creator deity as conceived in Abrahamic religions, through a non-religious lens as angry, vengeful, smiting, and hypocritical.
Immorality is the violation of moral laws, norms or standards. It refers to an agent doing or thinking something they know or believe to be wrong. Immorality is normally applied to people or actions, or in a broader sense, it can be applied to groups or corporate bodies, and works of art. Callicles and Thrasymachus are two characters of Plato's dialogues, Gorgias and Republic, respectively, who challenge conventional morality. Aristotle saw many vices as excesses or deficits in relation to some virtue, as cowardice and rashness relate to courage.
L'objectif de ce séminaire est d'amener les étudiants à réfléchir aux enjeux éthiques que les nouvelles technologies peuvent soulever, parmi lesquels leur incompatibilité avec l'autonomie, la liberté
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