In human–computer interaction, an organic user interface (OUI) is defined as a user interface with a non-flat display. After Engelbart and Sutherland's graphical user interface (GUI), which was based on the cathode ray tube (CRT), and Kay and Weiser's ubiquitous computing, which is based on the flat panel liquid-crystal display (LCD), OUI represents one possible third wave of display interaction paradigms, pertaining to multi-shaped and flexible displays. In an OUI, the display surface is always the focus of interaction, and may actively or passively change shape upon analog (i.e., as close to non-quantized as possible) inputs. These inputs are provided through direct physical gestures, rather than through indirect point-and-click control. Note that the term "Organic" in OUI was derived from organic architecture, referring to the adoption of natural form to design a better fit with human ecology. The term also alludes to the use of organic electronics for this purpose.
Organic user interfaces were first introduced in a special issue of the Communications of the ACM in 2008. The first International Workshop on Organic User Interfaces took place at CHI 2009 in Boston, Massachusetts. The second workshop took place at TEI 2011 in Madeira, Portugal. The third workshop was held at MobileHCI 2012 in Monterey, California, and the fourth workshop at CHI 2013 in Paris, France.
According to Vertegaal and Poupyrev, there are three general types of organic user interface:
Flexible (or deformable) user interfaces: When flexible displays are deployed, shape deformation, e.g., through bends, is a key form of input for OUI. Flexible display technologies include flexible OLED (FOLED) and flexible E Ink, or can be simulated through 3D active projection mapping.
Shaped user interfaces: Displays with a static non-flat display. The physical shape is chosen so as to better support the main function of the interface. Shapes may include spheres, cylinders or take the form of everyday objects.
This page is automatically generated and may contain information that is not correct, complete, up-to-date, or relevant to your search query. The same applies to every other page on this website. Please make sure to verify the information with EPFL's official sources.
This lecture introduces the basic concepts used to describe the atomic or molecular structure of surfaces and interfaces and the underlying thermodynamic concepts. The influence of interfaces on the p
This course provides an overview of relevant interactions in liquids, combining thermodynamics, statistical physics and pair potetnials. Water and aqueos systm,es will be considered in detail. Optical
This course is intended to give to the participants (graduates, researchers and industrial professionals) a solid background in tribology and surface interactions. It covers the fundamentals concepts
In computing, a natural user interface (NUI) or natural interface is a user interface that is effectively invisible, and remains invisible as the user continuously learns increasingly complex interactions. The word "natural" is used because most computer interfaces use artificial control devices whose operation has to be learned. Examples include voice assistants, such as Alexa and Siri, touch and multitouch interactions on today's mobile phones and tablets, but also touch interfaces invisibly integrated into the textiles furnitures.
A tangible user interface (TUI) is a user interface in which a person interacts with digital information through the physical environment. The initial name was Graspable User Interface, which is no longer used. The purpose of TUI development is to empower collaboration, learning, and design by giving physical forms to digital information, thus taking advantage of the human ability to grasp and manipulate physical objects and materials.
In the industrial design field of human–computer interaction, a user interface (UI) is the space where interactions between humans and machines occur. The goal of this interaction is to allow effective operation and control of the machine from the human end, while the machine simultaneously feeds back information that aids the operators' decision-making process. Examples of this broad concept of user interfaces include the interactive aspects of computer operating systems, hand tools, heavy machinery operator controls and process controls.
This article reports on the current state of the OBI DICT project, a bilingual e-dictionary of oracle-bone inscriptions (OBI), incorporating artificial intelligence (AI) image recognition technology. It first provides a brief overview of the development of ...
Computer systems rely heavily on abstraction to manage the exponential growth of complexity across hardware and software. Due to practical considerations of compatibility between components of these complex systems across generations, developers have favou ...
The recent rise in both popularity and performance of large language models has garnered considerable interest regarding their applicability to education. Technologies like ChatGPT, which can engage in human-like dialog, have already disrupted educational ...