The Open Systems Interconnection model (OSI model) is a conceptual model from the International Organization for Standardization (ISO) that "provides a common basis for the coordination of standards development for the purpose of systems interconnection." In the OSI reference model, the communications between a computing system are split into seven different abstraction layers: Physical, Data Link, Network, Transport, Session, Presentation, and Application.
The model partitions the flow of data in a communication system into seven abstraction layers to describe networked communication from the physical implementation of transmitting bits across a communications medium to the highest-level representation of data of a distributed application. Each intermediate layer serves a class of functionality to the layer above it and is served by the layer below it. Classes of functionality are realized in all software development through all standardized communication protocols.
Each layer in the OSI model has well-defined functions, and the methods of each layer communicate and interact with those of the layers immediately above and below as appropriate.
The Internet protocol suite as defined in and is a model of networking developed contemporarily to the OSI model, and was funded primarily by the U.S. Department of Defense. It was the foundation for the development of the Internet. It assumed the presence of generic physical links and focused primarily on the software layers of communication, with a similar but much less rigorous structure than the OSI model.
In comparison, several networking models have sought to create an intellectual framework for clarifying networking concepts and activities, but none have been as successful as the OSI reference model in becoming the standard model for discussing and teaching networking in the field of information technology. The model allows transparent communication through equivalent exchange of protocol data units (PDUs) between two parties, through what is known as peer-to-peer networking (also known as peer-to-peer communication).
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This advanced graduate course teaches the key design principles underlying successful computer and communication systems, and shows how to solve real problems with ideas, techniques, and algorithms fr
1ère année: bases nécessaires à la représentation informatique 2D (3D).
Passage d'un à plusieurs logiciels: compétence de choisir les outils adéquats en 2D et en 3D.
Mise en relation des outils de CAO
Ce cours constitue la seconde partie d'un enseignement consacré aux bases théoriques et pratiques des systèmes d’information géographique. Il propose une introduction aux systèmes d’information géogra
Ce cours constitue la seconde partie d'un enseignement consacré aux bases théoriques et pratiques des systèmes d’information géographique. Il propose une introduction aux systèmes d’information géogra
The International Telecommunication Union Telecommunication Standardization Sector (ITU-T) is one of the three Sectors (branches) of the International Telecommunication Union (ITU). It is responsible for coordinating standards for telecommunications and Information Communication Technology, such as X.509 for cybersecurity, Y.3172 and Y.3173 for machine learning, and H.264/MPEG-4 AVC for video compression, between its Member States, Private Sector Members, and Academia Members.
In computer networking, the maximum transmission unit (MTU) is the size of the largest protocol data unit (PDU) that can be communicated in a single network layer transaction. The MTU relates to, but is not identical to the maximum frame size that can be transported on the data link layer, e.g. Ethernet frame. Larger MTU is associated with reduced overhead. Smaller MTU values can reduce network delay. In many cases, MTU is dependent on underlying network capabilities and must be adjusted manually or automatically so as to not exceed these capabilities.
A computer network is a set of computers sharing resources located on or provided by network nodes. Computers use common communication protocols over digital interconnections to communicate with each other. These interconnections are made up of telecommunication network technologies based on physically wired, optical, and wireless radio-frequency methods that may be arranged in a variety of network topologies. The nodes of a computer network can include personal computers, servers, networking hardware, or other specialized or general-purpose hosts.
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Random Fourier features (RFFs) provide a promising way for kernel learning in a spectral case. Current RFFs-based kernel learning methods usually work in a two-stage way. In the first-stage process, learn-ing an optimal feature map is often formulated as a ...