ComputerA computer is a machine that can be programmed to carry out sequences of arithmetic or logical operations (computation) automatically. Modern digital electronic computers can perform generic sets of operations known as programs. These programs enable computers to perform a wide range of tasks. A computer system is a nominally complete computer that includes the hardware, operating system (main software), and peripheral equipment needed and used for full operation.
Hidden subgroup problemThe hidden subgroup problem (HSP) is a topic of research in mathematics and theoretical computer science. The framework captures problems such as factoring, discrete logarithm, graph isomorphism, and the shortest vector problem. This makes it especially important in the theory of quantum computing because Shor's quantum algorithm for factoring is an instance of the hidden subgroup problem for finite Abelian groups, while the other problems correspond to finite groups that are not Abelian.
Hadamard transformThe Hadamard transform (also known as the Walsh–Hadamard transform, Hadamard–Rademacher–Walsh transform, Walsh transform, or Walsh–Fourier transform) is an example of a generalized class of Fourier transforms. It performs an orthogonal, symmetric, involutive, linear operation on 2m real numbers (or complex, or hypercomplex numbers, although the Hadamard matrices themselves are purely real). The Hadamard transform can be regarded as being built out of size-2 discrete Fourier transforms (DFTs), and is in fact equivalent to a multidimensional DFT of size 2 × 2 × ⋯ × 2 × 2.
Quantum informationQuantum information is the information of the state of a quantum system. It is the basic entity of study in quantum information theory, and can be manipulated using quantum information processing techniques. Quantum information refers to both the technical definition in terms of Von Neumann entropy and the general computational term. It is an interdisciplinary field that involves quantum mechanics, computer science, information theory, philosophy and cryptography among other fields.
Reversible computingReversible computing is any model of computation where the computational process, to some extent, is time-reversible. In a model of computation that uses deterministic transitions from one state of the abstract machine to another, a necessary condition for reversibility is that the relation of the mapping from states to their successors must be one-to-one. Reversible computing is a form of unconventional computing. Due to the unitarity of quantum mechanics, quantum circuits are reversible, as long as they do not "collapse" the quantum states they operate on.
Superconducting quantum computingSuperconducting quantum computing is a branch of solid state quantum computing that implements superconducting electronic circuits using superconducting qubits as artificial atoms, or quantum dots. For superconducting qubits, the two logic states are the ground state and the excited state, denoted respectively. Research in superconducting quantum computing is conducted by companies such as Google, IBM, IMEC, BBN Technologies, Rigetti, and Intel. Many recently developed QPUs (quantum processing units, or quantum chips) utilize superconducting architecture.
Amplitude amplificationAmplitude amplification is a technique in quantum computing which generalizes the idea behind Grover's search algorithm, and gives rise to a family of quantum algorithms. It was discovered by Gilles Brassard and Peter Høyer in 1997, and independently rediscovered by Lov Grover in 1998. In a quantum computer, amplitude amplification can be used to obtain a quadratic speedup over several classical algorithms. The derivation presented here roughly follows the one given by Brassard et al. in 2000.
Quantum complexity theoryQuantum complexity theory is the subfield of computational complexity theory that deals with complexity classes defined using quantum computers, a computational model based on quantum mechanics. It studies the hardness of computational problems in relation to these complexity classes, as well as the relationship between quantum complexity classes and classical (i.e., non-quantum) complexity classes. Two important quantum complexity classes are BQP and QMA.
Quantum supremacyIn quantum computing, quantum supremacy, quantum primacy or quantum advantage is the goal of demonstrating that a programmable quantum computer can solve a problem that no classical computer can solve in any feasible amount of time, irrespective of the usefulness of the problem. The term was coined by John Preskill in 2012, but the concept dates back to Yuri Manin's 1980 and Richard Feynman's 1981 proposals of quantum computing.
Quantum circuitIn quantum information theory, a quantum circuit is a model for quantum computation, similar to classical circuits, in which a computation is a sequence of quantum gates, measurements, initializations of qubits to known values, and possibly other actions. The minimum set of actions that a circuit needs to be able to perform on the qubits to enable quantum computation is known as DiVincenzo's criteria. Circuits are written such that the horizontal axis is time, starting at the left hand side and ending at the right.