By Stéphanie Mader explores game design through prototyping and communication, emphasizing the iterative design process and the importance of conveying mood and gameplay.
Covers rotation matrices, translations, and direct geometric modeling of serial robots, including the Denavit-Hartenberg parameters and the sequence of movements for a 6 DOF robot.
Covers the internship information session for the Microengineering and Robotics master program at EPFL, emphasizing the value of internships for students and companies.