Almost open mapIn functional analysis and related areas of mathematics, an almost open map between topological spaces is a map that satisfies a condition similar to, but weaker than, the condition of being an open map. As described below, for certain broad categories of topological vector spaces, surjective linear operators are necessarily almost open. Given a surjective map a point is called a for and is said to be (or ) if for every open neighborhood of is a neighborhood of in (note that the neighborhood is not required to be an neighborhood).
Three-dimensional spaceIn geometry, a three-dimensional space (3D space, 3-space or, rarely, tri-dimensional space) is a mathematical space in which three values (coordinates) are required to determine the position of a point. Most commonly, it is the three-dimensional Euclidean space, the Euclidean n-space of dimension n=3 that models physical space. More general three-dimensional spaces are called 3-manifolds. Technically, a tuple of n numbers can be understood as the Cartesian coordinates of a location in a n-dimensional Euclidean space.
Euclidean domainIn mathematics, more specifically in ring theory, a Euclidean domain (also called a Euclidean ring) is an integral domain that can be endowed with a Euclidean function which allows a suitable generalization of the Euclidean division of integers. This generalized Euclidean algorithm can be put to many of the same uses as Euclid's original algorithm in the ring of integers: in any Euclidean domain, one can apply the Euclidean algorithm to compute the greatest common divisor of any two elements.
Cartesian coordinate systemIn geometry, a Cartesian coordinate system (UKkɑːrˈtiːzjən, USkɑːrˈtiʒən) in a plane is a coordinate system that specifies each point uniquely by a pair of real numbers called coordinates, which are the signed distances to the point from two fixed perpendicular oriented lines, called coordinate lines, coordinate axes or just axes (plural of axis) of the system. The point where they meet is called the origin and has (0, 0) as coordinates.
Extended real number lineIn mathematics, the affinely extended real number system is obtained from the real number system by adding two infinity elements: and where the infinities are treated as actual numbers. It is useful in describing the algebra on infinities and the various limiting behaviors in calculus and mathematical analysis, especially in the theory of measure and integration. The affinely extended real number system is denoted or or It is the Dedekind–MacNeille completion of the real numbers.
QuadricIn mathematics, a quadric or quadric surface (quadric hypersurface in higher dimensions), is a generalization of conic sections (ellipses, parabolas, and hyperbolas). It is a hypersurface (of dimension D) in a (D + 1)-dimensional space, and it is defined as the zero set of an irreducible polynomial of degree two in D + 1 variables; for example, D = 1 in the case of conic sections. When the defining polynomial is not absolutely irreducible, the zero set is generally not considered a quadric, although it is often called a degenerate quadric or a reducible quadric.
Vertex figureIn geometry, a vertex figure, broadly speaking, is the figure exposed when a corner of a polyhedron or polytope is sliced off. Take some corner or vertex of a polyhedron. Mark a point somewhere along each connected edge. Draw lines across the connected faces, joining adjacent points around the face. When done, these lines form a complete circuit, i.e. a polygon, around the vertex. This polygon is the vertex figure. More precise formal definitions can vary quite widely, according to circumstance.
Real projective lineIn geometry, a real projective line is a projective line over the real numbers. It is an extension of the usual concept of a line that has been historically introduced to solve a problem set by visual perspective: two parallel lines do not intersect but seem to intersect "at infinity". For solving this problem, points at infinity have been introduced, in such a way that in a real projective plane, two distinct projective lines meet in exactly one point.
Projectively extended real lineIn real analysis, the projectively extended real line (also called the one-point compactification of the real line), is the extension of the set of the real numbers, , by a point denoted ∞. It is thus the set with the standard arithmetic operations extended where possible, and is sometimes denoted by or The added point is called the point at infinity, because it is considered as a neighbour of both ends of the real line. More precisely, the point at infinity is the limit of every sequence of real numbers whose absolute values are increasing and unbounded.
Cross-polytopeIn geometry, a cross-polytope, hyperoctahedron, orthoplex, or cocube is a regular, convex polytope that exists in n-dimensional Euclidean space. A 2-dimensional cross-polytope is a square, a 3-dimensional cross-polytope is a regular octahedron, and a 4-dimensional cross-polytope is a 16-cell. Its facets are simplexes of the previous dimension, while the cross-polytope's vertex figure is another cross-polytope from the previous dimension. The vertices of a cross-polytope can be chosen as the unit vectors pointing along each co-ordinate axis – i.