Service-learning is an educational approach that combines learning objectives with community service in order to provide a pragmatic, progressive learning experience while meeting societal needs.
Service-learning involves students (k-12, higher ed) in service projects to apply classroom learning for local agencies that exist to effect positive change in the community. The National Youth Leadership Council defines service learning as "a philosophy, pedagogy, and model for community development that is used as an instructional strategy to meet learning goals and/or content standards."
Author Barbara Jacoby defines service-learning as "...a form of experiential education in which students engage in activities that address human and community needs together with structured opportunities for reflection designed to achieve desired learning outcomes."
Service learning is a combination of what we know as formal education and applying that learning in a service oriented way. It is a type of educational philosophy that requires the student to demonstrate their knowledge, thus connecting the cognitive to the emotive and resulting in better learning outcomes. It incorporates personal passions with intellect, empowering students to find their passion and exercise useful ways to engage in real world problems. It is a connected learning experience, linking personal development with cognitive development and touching feelings as well as thought. Students take the ideas they learn about in theory and connect them to real problems in practice, creating viable solutions for long term transformation in society. The classroom becomes a place where thought is connected to passion, evoking real world change.
This philosophy incorporates the core ideas of progressivism such as democracy, experimental education, and individual rights. It also includes Pragmatism, a philosophy inspired by William James stating that learning should be useful and that information is only valuable if it does something.
Cette page est générée automatiquement et peut contenir des informations qui ne sont pas correctes, complètes, à jour ou pertinentes par rapport à votre recherche. Il en va de même pour toutes les autres pages de ce site. Veillez à vérifier les informations auprès des sources officielles de l'EPFL.
The first MOOC to provide a comprehensive introduction to Internet of Things (IoT) including the fundamental business aspects needed to define IoT related products.
Etudiez les sciences ou l'ingénierie à l'université avec les méthodes de travail les plus efficaces selon la recherche.
This course addresses the relationship between specific technological features and the learners' cognitive processes. It also covers the methods and results of empirical studies on this topic: do stud
The ENAC week provides students with the opportunity to apply theoretical structural principles in an applied context through the collaborative design and construction of thin wooden shells structures
Informed by contemporary research on teaching engineering, participants design and deliver lessons for specific audiences. This course is relevant for teaching assistants and those who intend to make
Service-learning is an educational approach that combines learning objectives with community service in order to provide a pragmatic, progressive learning experience while meeting societal needs. Service-learning involves students (k-12, higher ed) in service projects to apply classroom learning for local agencies that exist to effect positive change in the community. The National Youth Leadership Council defines service learning as "a philosophy, pedagogy, and model for community development that is used as an instructional strategy to meet learning goals and/or content standards.
Experiential learning (ExL) is the process of learning through experience, and is more narrowly defined as "learning through reflection on doing". Hands-on learning can be a form of experiential learning, but does not necessarily involve students reflecting on their product. Experiential learning is distinct from rote or didactic learning, in which the learner plays a comparatively passive role. It is related to, but not synonymous with, other forms of active learning such as action learning, adventure learning, free-choice learning, cooperative learning, service-learning, and situated learning.
Explore l'impact de la configuration spatiale sur l'enseignement des interactions dans les salles de classe, l'analyse de la disposition des sièges et des mouvements des enseignants.