Summary
Service-oriented modeling is the discipline of modeling business and software systems, for the purpose of designing and specifying service-oriented business systems within a variety of architectural styles and paradigms, such as application architecture, service-oriented architecture, microservices, and cloud computing. Any service-oriented modeling method typically includes a modeling language that can be employed by both the "problem domain organization" (the business), and "solution domain organization" (the information technology department), whose unique perspectives typically influence the service development life-cycle strategy and the projects implemented using that strategy. Service-oriented modeling typically strives to create models that provide a comprehensive view of the analysis, design, and architecture of all software entities in an organization, which can be understood by individuals with diverse levels of business and technical understanding. Service-oriented modeling typically encourages viewing software entities as "assets" (service-oriented assets), and refers to these assets collectively as "services." A key service design concern is to find the right service granularity both on the business (domain) level and on a technical (interface contract) level. Several approaches have been proposed specifically for designing and modeling services, including SDDM, SOMA and SOMF. Service-oriented design and development methodology (SDDM) is a fusion method created and compiled by M. Papazoglou and W.J. van den Heuvel. The paper argues that SOA designers and service developers cannot be expected to oversee a complex service-oriented development project without relying on a sound design and development methodology. It provides an overview of the methods and techniques used in service-oriented design, approaches the service development methodology from the point of view of both service producers and requesters, and reviews the range of SDDM elements that are available to these roles.
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