Geometrical optics, or ray optics, is a model of optics that describes light propagation in terms of rays. The ray in geometrical optics is an abstraction useful for approximating the paths along which light propagates under certain circumstances.
The simplifying assumptions of geometrical optics include that light rays:
propagate in straight-line paths as they travel in a homogeneous medium
bend, and in particular circumstances may split in two, at the interface between two dissimilar media
follow curved paths in a medium in which the refractive index changes
may be absorbed or reflected.
Geometrical optics does not account for certain optical effects such as diffraction and interference. This simplification is useful in practice; it is an excellent approximation when the wavelength is small compared to the size of structures with which the light interacts. The techniques are particularly useful in describing geometrical aspects of , including optical aberrations.
A light ray is a line or curve that is perpendicular to the light's wavefronts (and is therefore collinear with the wave vector).
A slightly more rigorous definition of a light ray follows from Fermat's principle, which states that the path taken between two points by a ray of light is the path that can be traversed in the least time.
Geometrical optics is often simplified by making the paraxial approximation, or "small angle approximation". The mathematical behavior then becomes linear, allowing optical components and systems to be described by simple matrices. This leads to the techniques of Gaussian optics and paraxial ray tracing, which are used to find basic properties of optical systems, such as approximate and object positions and magnifications.
Reflection (physics)
Glossy surfaces such as mirrors reflect light in a simple, predictable way. This allows for production of reflected images that can be associated with an actual () or extrapolated () location in space.
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Ray transfer matrix analysis (also known as ABCD matrix analysis) is a mathematical form for performing ray tracing calculations in sufficiently simple problems which can be solved considering only paraxial rays. Each optical element (surface, interface, mirror, or beam travel) is described by a 2×2 ray transfer matrix which operates on a vector describing an incoming light ray to calculate the outgoing ray. Multiplication of the successive matrices thus yields a concise ray transfer matrix describing the entire optical system.
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