Summary
Bio-inspired robotic locomotion is a fairly new subcategory of bio-inspired design. It is about learning concepts from nature and applying them to the design of real-world engineered systems. More specifically, this field is about making robots that are inspired by biological systems, including Biomimicry. Biomimicry is copying from nature while bio-inspired design is learning from nature and making a mechanism that is simpler and more effective than the system observed in nature. Biomimicry has led to the development of a different branch of robotics called soft robotics. The biological systems have been optimized for specific tasks according to their habitat. However, they are multifunctional and are not designed for only one specific functionality. Bio-inspired robotics is about studying biological systems, and looking for the mechanisms that may solve a problem in the engineering field. The designer should then try to simplify and enhance that mechanism for the specific task of interest. Bio-inspired roboticists are usually interested in biosensors (e.g. eye), bioactuators (e.g. muscle), or biomaterials (e.g. spider silk). Most of the robots have some type of locomotion system. Thus, in this article different modes of animal locomotion and few examples of the corresponding bio-inspired robots are introduced. Biolocomotion or animal locomotion is usually categorized as below: Locomotion on a surface may include terrestrial locomotion and arboreal locomotion. We will specifically discuss about terrestrial locomotion in detail in the next section. Locomotion in a blood stream or cell culture media swimming and flying. There are many swimming and flying robots designed and built by roboticists. Some of them use miniaturized motors or conventional MEMS actuators (such as piezoelectric, thermal, magnetic, etc), while others use animal muscle cells as motors. There are many animal and insects moving on land with or without legs. We will discuss legged and limbless locomotion in this section as well as climbing and jumping.
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